Five Things You Shoudn’t Care About

So this whole “five things you didn’t know about me” thing flew around various blogs a few weeks ago in which authors were supposed to reveal some sort of cosmic truths about themselves and then name five other people to follow suit. A couple people tagged me along the way, though I never quite got around to responding while the practice was trendy. As is typical of me, I am responding in what is the antithesis of a timely fashion.

So anyway, read on if you like, or ignore this post if you’re smart. The choice is yours.

1. I’m having fun… honest! Thanks perhaps to my traditional Midwestern upbringing, I tend to appear fairly reserved around people I don’t know. At social functions where I’m not among close friends, this can give the impression that I’m not having fun or that I want to be left alone. In truth this isn’t the case, and I love to talk to people and have a good time. So if I appear to be brooding in a corner (Gallenite called me the master of scowling), it’s not because I want to be left alone. People who know me well can attest that I have no problem cutting loose, so don’t be afraid to come up and say hello.

2. I don’t like shaking hands. Although I wouldn’t call myself a full-blown germaphobe, the thought of touching a stranger’s hand that could have any number of unpleasant and unhealthy organisms on it repulses me. This compulsion is reinforced whenever I shake someone’s hand and find it warm and moist… gross! Though I’d much rather take the Howie Mandel approach of bumping knuckles, I do actually shake hands. It’s just that I make a mental note afterward not to touch anything important or eat food with that hand until I’ve had a chance to wash it.

3. I think the intellectual study of game design has gone way too far. This may seem like an odd statement coming from someone who has spent a lot of years writing about video games, but I believe design gets way overanalyzed. With all due respect to the Terra Nova crowd and those who conduct lengthy academic studies on the behavior of gamers, the types of communities that build up around video games are ultimately no different from groups who like goth music, join bowling leagues, or form book clubs. Sure, the detached nature of the Internet adds some interesting twists, but at the end of the day it’s just about playing video games. I believe we shouldn’t fall into the trap of taking ourselves too seriously, and while I’m sometimes guilty of doing so myself, there are others worse than me.

4. I’m scared of writing a book. Though I’m a reasonably good writer and I’ve churned out a fair number of poems, short stories, critical papers, and essays, I’ve never taken a serious run at writing lengthier pieces. My typical style is to write something from start to finish in a single stretch, and I’m somewhat intimidated of the planning and discipline required for longer works. Hopefully some of Bob Salvatore’s talent will rub off on me and I’ll get past this hurdle so I can complete my ultimate self-help book: The Lonely Man’s Guide to Frozen Pizza.

5. More and more often lately I consider shutting down this site. While in my pre-industry days it was fun to build up the online persona of Moorgard, the novelty can wear thin. There are so many people talking about game design these days, from experienced professionals to single-minded amateurs, that I sometimes believe whatever usefulness my personal forum ever possessed is long gone. My preference would be to bury myself behind office walls so that I can shut up and make games. I’d much rather be known by a few people as someone who helped make stuff that is fun to play rather than being recognized by a global audience as a blabbermouth who talked about doing it. But then every so often I receive kind letters from someone who enjoys my writing and finds some use in it, which means quite a lot to me. And I also recognize that doing this helps draw a certain amount of attention to the projects I work on, so there is some value there. I guess as long as doing this doesn’t interfere with the work itself, I will likely keep at it.

There you have it: creepiness mixed with confession. Ain’t that what makes the world go ’round?

Since every other blogger in the universe has done this already, I’m not tagging anyone. Maybe I finally killed the trend!

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