Okay, it’s not technically my book per se, but I did coauthor a chapter with my old (and I do mean old) comrade, Tracy “Owlchick” Seamster. The book is called Writing for Video Game Genres: From FPS to RPG, and its contributors come from the Writers SIG of the IGDA. Our chapter is, as you might guess, about writing for MMOGs. The rest of the book covers pretty much any type of video game you can imagine.
Obviously the focus is on writing, so you don’t have to worry about me jamming a bunch of opinionated design theories down your throat (after all, you get those for free on this blog). If for some reason you find this book appealing, you can pad my wallet with a hefty .002 cents per copy royalty by ordering the book directly from the publisher, via Amazon, or from Barnes & Noble. Word is it may even show up in your local bookstore at some point.
Let me warn you ahead of time that I had to hold back a bit on some of the details I would have otherwise included had my current project been on the shelves already (have to protect the secret sauce, you know), but I think the stuff Tracy and I put together is nonetheless useful for anyone thinking of becoming a writer for an MMOG.
I’m most proud of the fact that I now have something tangible to show my mom to explain what I do for a living. Video games she doesn’t get, but a book she will understand.