Itemization Nostalgia

There’s a great thread over at Fires of Heaven asking posters to list their favorite weapons and armor from any MMOG. Not surprisingly, the original EverQuest dominates the list.

Partly this is because the FoH board has its roots firmly in EQ, but there’s more to it than that. EverQuest had memorable items because, at least in the early days, it had no rules. Modern MMOGs like WoW and EQ2 have pretty strict item creation guidelines which give designers a set budget to spend when creating weapons and armor. Sure, the high-end game has great loot with effects that make you drool over them, but there are very few that stand out as truly unique or indispensable. They simply hold you over until the next level cap increase, when even the uberest of loot will be replaced.

EQ also started with no level restrictions on items. This had the interesting effect that there was no stigma associated with wearing an item you got at level 30 when you were level 50. Many of the most desirable items were hard to get because they came from rare spawns, not necessarily because they were raid drops or from the highest-level dungeons.

Today’s game designers will tell you that original EQ’s itemization was broken. You want players to feel like they’re making steady progress, leaving old gear behind while shooting for the new stuff. But broken or not, no other MMOG has made me put as much time into planning my gear as EQ did. I had a three-ring binder full of printouts listing items I longed to get. While I do pay attention to certain gear in WoW, it’s really only raid drops that are worth paying attention to. As far as regular gear goes, you can pick up stuff you need as you quest, level grind, or PvP.

Modern itemization is technically “better” in that it is balanced and offers measurable progress. But there is an undeniable magic to items that break the rules and really stand out in players’ hearts and minds. It may be true that there will never be another major MMOG that features the Wild West itemization of old EQ. But maybe, just maybe, there will be games that break the rules every so often and create some gear that remains memorable.

Oh, and my vote? Gotta be the Shroud of Longevity and Celestial Fists, because obtaining those two items alongside my guildmates gave me the greatest sense of accomplishment in any MMOG I’ve played. Although I have to give props to the Flowing Black Silk Sash and the Hero Bracers (the latter which I farmedĀ  incessantly so that I could afford the former), and the original granddaddy of raid loot: the Cloak of Flames.

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