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	<title>Comments on: Your Slave to Vanity</title>
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	<link>http://www.mobhunter.com/?p=489</link>
	<description>A delicate blend of sarcasm and spite.</description>
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		<title>By: Finneon</title>
		<link>http://www.mobhunter.com/?p=489&#038;cpage=1#comment-120020</link>
		<dc:creator>Finneon</dc:creator>
		<pubDate>Thu, 21 May 2009 17:18:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.mobhunter.com/?p=489#comment-120020</guid>
		<description>It was a great interview and I&#039;m pleased to see that you got mentioned Steve.  

I&#039;ll settle for seeing the history of the world expressed in the &quot;present&quot; of the game through storytelling, quests, references to older civilizaton and history, etc.  I remember reading the &quot;backstory&quot; about the gods from EQ as I started adventuring in Norath and there was so much there that didn&#039;t really get realized in the actual game.  I hope the work that is happening with the history of the &quot;Copernicus&quot; world finds its way into the fabric of the world we will play in.

For now, I&#039;d just be happy to know what the world is called.  :)</description>
		<content:encoded><![CDATA[<p>It was a great interview and I&#8217;m pleased to see that you got mentioned Steve.  </p>
<p>I&#8217;ll settle for seeing the history of the world expressed in the &#8220;present&#8221; of the game through storytelling, quests, references to older civilizaton and history, etc.  I remember reading the &#8220;backstory&#8221; about the gods from EQ as I started adventuring in Norath and there was so much there that didn&#8217;t really get realized in the actual game.  I hope the work that is happening with the history of the &#8220;Copernicus&#8221; world finds its way into the fabric of the world we will play in.</p>
<p>For now, I&#8217;d just be happy to know what the world is called.  <img src='http://www.mobhunter.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Cyanbane</title>
		<link>http://www.mobhunter.com/?p=489&#038;cpage=1#comment-119854</link>
		<dc:creator>Cyanbane</dc:creator>
		<pubDate>Wed, 20 May 2009 05:29:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.mobhunter.com/?p=489#comment-119854</guid>
		<description>Lore isn&#039;t what makes an MMO.  It is what makes an MMO cherished.  I honestly can&#039;t wait to see what you guys are cooking up.  Storytelling is why we all got into this in the first place.</description>
		<content:encoded><![CDATA[<p>Lore isn&#8217;t what makes an MMO.  It is what makes an MMO cherished.  I honestly can&#8217;t wait to see what you guys are cooking up.  Storytelling is why we all got into this in the first place.</p>
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		<title>By: Moorgard</title>
		<link>http://www.mobhunter.com/?p=489&#038;cpage=1#comment-119852</link>
		<dc:creator>Moorgard</dc:creator>
		<pubDate>Wed, 20 May 2009 04:57:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.mobhunter.com/?p=489#comment-119852</guid>
		<description>&lt;blockquote&gt;So will the average joe ake ME ever get to see this 10,000 years of history?&lt;/blockquote&gt;

I really wish I could answer this question the way I want to.

Instead, all I&#039;ll say is that we didn&#039;t write all this stuff merely for our own amusement. This kind of depth means nothing if players don&#039;t experience it in a meaningful way.</description>
		<content:encoded><![CDATA[<blockquote><p>So will the average joe ake ME ever get to see this 10,000 years of history?</p></blockquote>
<p>I really wish I could answer this question the way I want to.</p>
<p>Instead, all I&#8217;ll say is that we didn&#8217;t write all this stuff merely for our own amusement. This kind of depth means nothing if players don&#8217;t experience it in a meaningful way.</p>
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		<title>By: Defect9</title>
		<link>http://www.mobhunter.com/?p=489&#038;cpage=1#comment-119702</link>
		<dc:creator>Defect9</dc:creator>
		<pubDate>Sun, 17 May 2009 23:42:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.mobhunter.com/?p=489#comment-119702</guid>
		<description>if you read the NPC comments and any books that are (hopefully) lying around (or a library or knowledge repository, assuming the world has such a thing), I&#039;m willing to bet it&#039;ll be accessable.</description>
		<content:encoded><![CDATA[<p>if you read the NPC comments and any books that are (hopefully) lying around (or a library or knowledge repository, assuming the world has such a thing), I&#8217;m willing to bet it&#8217;ll be accessable.</p>
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		<title>By: Zythen</title>
		<link>http://www.mobhunter.com/?p=489&#038;cpage=1#comment-119638</link>
		<dc:creator>Zythen</dc:creator>
		<pubDate>Sat, 16 May 2009 21:57:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.mobhunter.com/?p=489#comment-119638</guid>
		<description>So will the average joe ake ME ever get to see this 10,000 years of history?</description>
		<content:encoded><![CDATA[<p>So will the average joe ake ME ever get to see this 10,000 years of history?</p>
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		<title>By: The Ogre Interviewer&#8230; &#171; Random Ogre Thoughts</title>
		<link>http://www.mobhunter.com/?p=489&#038;cpage=1#comment-119499</link>
		<dc:creator>The Ogre Interviewer&#8230; &#171; Random Ogre Thoughts</dc:creator>
		<pubDate>Fri, 15 May 2009 13:52:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.mobhunter.com/?p=489#comment-119499</guid>
		<description>[...] Ogre&#160;Interviewer&#8230;  Moorgard has flipped the &#8220;on&#8221; switch for the hype machine pointing to an interview Ten Ton Hammer did with 38 Studios&#8217; R.A. [...]</description>
		<content:encoded><![CDATA[<p>[...] Ogre&nbsp;Interviewer&#8230;  Moorgard has flipped the &#8220;on&#8221; switch for the hype machine pointing to an interview Ten Ton Hammer did with 38 Studios&#8217; R.A. [...]</p>
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		<title>By: Ferrel</title>
		<link>http://www.mobhunter.com/?p=489&#038;cpage=1#comment-119494</link>
		<dc:creator>Ferrel</dc:creator>
		<pubDate>Fri, 15 May 2009 12:14:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.mobhunter.com/?p=489#comment-119494</guid>
		<description>That was an exceptional interview. I really enjoyed reading about the way he is approaching the game world. That sort of depth and planning will yield a solid feel to the game and draw players in more. It seems like we&#039;ll see more lore instead of randomly generated content.

I was also thrilled to see his opinion of EverQuest. That bodes well for those of us who think that game is a better basis for future games.

He also spilled a little bit about your position! Overlord Steve sounds about right.</description>
		<content:encoded><![CDATA[<p>That was an exceptional interview. I really enjoyed reading about the way he is approaching the game world. That sort of depth and planning will yield a solid feel to the game and draw players in more. It seems like we&#8217;ll see more lore instead of randomly generated content.</p>
<p>I was also thrilled to see his opinion of EverQuest. That bodes well for those of us who think that game is a better basis for future games.</p>
<p>He also spilled a little bit about your position! Overlord Steve sounds about right.</p>
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